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Thomas True
Senior Applied Eng for Professional Video and Image Processing
NVIDIA
Thomas True is a Senior Applied Engineer for Professional Video and Image Processing in NVIDIA’s Enterprise Products Group. In this role he works at the intersection of video and the GPU where he focuses on the integration of GPU and networking technologies into broadcast, video and film applications ranging from pre-visualization to post production and live to air. Prior to joining NVIDIA, Tom was an Applications Engineer at SGI. Thomas has a M.S. degree in Computer Science from Brown University and a B.S. Degree from the Rochester Institute of Technology. Tom is a Manager in the San Francisco Bay SMPTE Section and has spoken on the application of the GPU in broadcast and post production at the SMPTE Annual Technical Conference and SMPTE section meetings.
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